Tag Archives: Revenue

The Business of eSports: Exploring the Economic Landscape of Gaming

Hey there! Have you ever heard about eSports? If not, let me tell you that it’s one of the fastest-growing industries in the world right now. eSports is a form of competitive video gaming where players from all over the world come together to compete in tournaments for cash prizes.

There’s a whole economic landscape behind it, and it’s worth exploring.

First of all, let’s talk about the numbers. According to a report by Newzoo, the global eSports market is expected to reach $1.1 billion in revenue in 2020, with a year-on-year growth of 15%. This includes revenue from sponsorships, advertising, media rights, merchandise, and of course, ticket sales.

eSports
Photo by Lucie Liz


One of the main drivers of this growth is the increasing popularity of live streaming platforms like Twitch and YouTube Gaming. These platforms allow fans to watch their favorite players and teams in action, and they also provide a space for advertisers to reach a highly engaged audience.

Another important aspect of the business of eSports is the role of the game developers. They not only create the games that are played in tournaments but also provide support and resources to the eSports community. For example, Riot Games, the developer of League of Legends, has created an entire ecosystem around its game, including a professional league with franchised teams and a partnership program for event organizers.

Sponsorship is also a crucial part of the eSports economy. Major brands like Intel, Coca-Cola, and Mercedes-Benz have all invested in eSports, recognizing the potential of this market to reach a younger and more diverse audience. In fact, the number of non-endemic sponsors (i.e., brands not traditionally associated with gaming) has increased significantly in recent years.

Finally, let’s not forget about the players themselves. Top eSports players can earn millions of dollars in prize money, sponsorships, and streaming revenue. This has led to the creation of a new class of professional athletes, with teams and agents negotiating contracts and salaries.

In conclusion, the business of eSports is a complex and rapidly evolving landscape, with many different players and revenue streams. Whether you’re a gamer, a fan, or a business owner, it’s worth keeping an eye on this industry as it continues to grow and mature.

Demystifying Mobile Game Monetization: From Ads to In-App Purchases

Hey there, fellow gamers! Have you ever wondered how mobile game developers make money? Well, wonder no more! In this post, we’ll be demystifying mobile game monetization, from ads to in-app purchases.

First up, let’s talk about ads. You know those annoying pop-ups that interrupt your gameplay? Yeah, those are ads. Developers can choose to display ads in their games to earn revenue. The more ads they display, the more money they make. However, too many ads can turn off players, so it’s a balancing act.

Next, we have in-app purchases. These are items or features that players can buy within the game using real money. Examples include extra lives, power-ups, and virtual currency. In-app purchases can be a lucrative source of revenue for developers, but they need to make sure they’re not making the game too “pay-to-win.”

Mobile game developers
Photo by Marcelo Chagas


So, which monetization strategy is better? Well, it depends. Ads are great for games that have a large player base, as they can generate revenue even from players who don’t make in-app purchases. In-app purchases, on the other hand, work best for games that have a dedicated fanbase who are willing to spend money on the game.

Of course, there are other monetization strategies out there, such as sponsorships and subscriptions. However, ads and in-app purchases are the most common.

Now, you might be thinking, “But I hate ads and I don’t want to spend money on in-app purchases!” That’s totally understandable. However, it’s important to remember that game developers need to make money to keep creating awesome games. Without revenue, they wouldn’t be able to pay for things like server costs and employee salaries.

In conclusion, mobile game monetization is all about finding the right balance between ads and in-app purchases. As gamers, we may not always love these monetization strategies, but we have to remember that they’re necessary for developers to keep making the games we love.

Happy gaming!